Delay
Delay the animation by fix amount of frames.
Node Data | |
|---|---|
Display name | |
Delay | |
Internal name | |
Node_Delay | |
Inheritances | |
| Node_Processor | |
| Node_Delay | |
Inputs | |
surface |
Surface |
Delay | |
int |
Frames |
enum |
Overflow |
Array | |
bool |
Use Array |
int |
Array Index |
Outputs | |
surface |
Surface |
Delay is used to delay the animation by a fix amount. The node simply store that animation in a cache and replay it at a dirrerent time.
Commit History
| 1.16.4 |
|
|---|---|
| 1.21.9.203 |
|
Related Links
- Base Code: /scripts/node_delay/node_delay.gml